![]() The authors collaborated with a software company to evaluate some of their advanced VR software features, such as simulation of an on-site task. ![]() This paper investigates the application of a VR based workflow in a real project. As consumer VR tools have recently been available in the market, little research has been done on their actual employment in architecture, engineering and construction (AEC) practices. Simulation of on-site task can address a number of issues during construction, such as feasibility of operations. The virtual presence of collaborators in a VR environment, eliminates the need of their physical presence. Virtual Reality as the most immersive medium for visualizing a model, has the promise to become a regular part of construction industry. Another problem with conventional collaboration methods such as BIM-Big room, is the need of physical presence of participants in a room. Visualization on mediums such as computer screens, lack some degrees of immersion which may prevent the full utilization of the model. This relies mainly on the visualization of a BIM model, which can appear on different mediums. A successful project delivery based on building information modeling (BIM) methods is interdependent on an efficient collaboration.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |